CLO Armor Request: Balancing Jail & JBS Battles
Hey guys, we're diving into a discussion about a critical issue for the CLO (Criminals League Organization) in the SAES:RPG world. Back on April 22, 2023, we put in a request, hoping to get our full armor back while in jail and at JBS (Jailbreak System). The reason? We felt like we were at a serious disadvantage against DE (Detectives Empire) and HLS (Health Lords Society). It's all about keeping things balanced, you know?
As you already know, in the world of SAES:RPG, where intense PvP battles frequently occur, armor is a make-or-break element. But here's the kicker: we lose our armor when we're taken down, and we don't get it back. On the other hand, DE and HLS? They can respawn multiple times and come back swinging with their full armor intact. It's like they have an unfair advantage. And now, to add insult to injury, HLS even has a command that gives them an instant speed drug boost. Not cool, right?
Brophy's response back in 2023 wasn't a flat-out denial, nor was it a full approval. He suggested we explore alternative solutions. Fast forward to almost 2026, and we've put some thought into this. We believe it's time to bring this up again, and we've got a specific proposal in mind to level the playing field. That's what this discussion is all about. We're here to talk about what's fair, what's balanced, and how to make the game experience better for everyone, especially for us in CLO. So, let's dive into the details of our request and see if we can get some traction on this issue.
The Armor Request: A Fair Solution for CLO
Alright, so here's the core of what we're asking for: We're requesting that CLO gets the same armor system as OB (Outbreak Organization) when in jail and at JBS. OB members can access their full armor by simply entering and re-entering the jail area. Our idea is simple: give CLO the same ability. This would mean that, after being arrested or entering the jail cells, CLO members could regain their full armor, just like the OB crew.
Now, why are we suggesting this? It all boils down to fairness and balance. The current situation leaves CLO at a clear disadvantage when battling DE and HLS in jail and at JBS. They have the upper hand, and we want to change that. We want to ensure that the gameplay is consistent and equitable for everyone involved, making the experience more enjoyable and competitive.
We're not asking for OB to lose their armor advantage. Instead, we're seeking to level the playing field by providing CLO with a similar opportunity. We believe this is a logical and fair solution, addressing the imbalance and promoting a more consistent gameplay experience. It's about ensuring that everyone has a fighting chance and that the outcome of battles isn't unfairly skewed due to armor discrepancies. This system is about creating a level playing field, where skill and strategy, rather than unfair advantages, determine the victor.
Justification: Why This Matters to CLO
So, why do we think this change is so important? Let's break it down:
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Addressing the Disadvantage: First and foremost, the armor disparity at jail and JBS puts CLO at a significant disadvantage against DE and HLS. Armor is crucial in PvP battles. Being able to respawn with full armor gives the other groups a substantial edge, making it harder for CLO members to compete effectively. Giving CLO access to the same armor system would directly address this imbalance, creating a fairer playing field. It's about ensuring every member has a chance to fight back.
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Fairness and Consistency: The current situation raises a question of fairness. OB has access to the armor system, which raises a question of why CLO doesn't. We're not trying to take anything away from OB. Our goal is to make the game more consistent and fair for all players. If OB can do it, why not CLO? It's about providing equal opportunities and making the game more enjoyable.
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Gameplay Improvement: The change would improve the overall gameplay experience. With a more balanced system, battles in jail and at JBS would become more competitive and dynamic. More balanced gameplay helps to improve every player experience, and this change could bring some new tactics and strategies to battles.
Seeking SAES HQ's Opinion
We understand that this kind of change needs to go through the proper channels. That's why we're bringing this request to SAES HQ (Headquarters) for their opinion and hopefully, their approval. We want to hear what you guys think about this alternative and whether it aligns with your vision for the game's balance and fairness.
We truly hope you'll support our request. However, if this particular solution isn't something you're keen on, we're open to suggestions! We're not just here to complain, we're here to find a solution that works for everyone. We want to be part of the solution.
We just want a way to get our full armor back once we're arrested or inside the cells. We want a game where every player feels they have a fair chance. Your feedback and support would be greatly appreciated. So, let's keep the discussion going and make SAES:RPG an even better place for everyone!